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Kirby super star ultra sprites
Kirby super star ultra sprites







I'm not really sure about the certain way I need to extract the files from the "compress" parts that tinke does read. So far, I've skimmed through the game in tinke, but nothing from the game is instantly unpackable. My knowledge of hitboxes is primarily smash, so I assume they are just a list of positions, active frames and parameters such as size, dmg. As I understand it the sprites and animations should at least be reasonable, but my second request wouldn't be nearly as simple, probably because it's simply not the way the game works. Additionally I want the hitboxes associated with their attacks (Referring to their full movesets in helper to hero). Specifically, I want the sprites and animations of the enemies of the game (eg. I'm trying to rip some assets from the game to repurpose them.

kirby super star ultra sprites kirby super star ultra sprites

To preface, I obviously have extremely limited knowledge of DS ROM editing in general.









Kirby super star ultra sprites